Sage smoking a pipe. Not so much for it’s technical qualities, more for it’s light and darkness and the mood it projects, the eye can wander over it for quite a while.
I imagine the game art being much different to the art i would usually create. Not pixel art because i don’t like that, but more cartoony especially for platformer…But anyways i was thinking 3D blender modelling would be a cool path to do down with other types of games, but i’m not sure about the workload…that might far exceed my interest but i’m still looking into it.
Blender, as well as most programs, was made by people who put no importance on ergonomics or “common sense”. I was always intimidated by it. Sure, I got by with it, used it for some things, but it was never calming to use.
I like the painting too. Nice ambiance of solitude. Nice contrast of light and dark. The book seems to have been read by many. He’s not only reading but his face seems to be reflecting and pondering what he is reading. Intense.
Makes me wonder just what he IS reading - and what the other two books are and just who “he” is.
I see a little face in the beard. The beard itself is too white though considering the seemingly darker head of hair.
Hmm… interesting. That’s kind of the opposite of mine. The meaninglessness you see in mine is deliberate. I want to see what the viewer projects onto it.
I actually agree with this. But the meaning that exists in my drawings is in plane sight. For example, Doll in the Snow: What you see there is a doll that perhaps was abandoned in a dark alley. It stayed there for who knows how long, collecting dust, getting soaked by rain, getting worn by the elements. And then the snow started falling. The doll wears a strange mask emanating a red glow. ← But that’s it. That’s all I give you. There’s no hidden meaning. As far as why the doll is wearing the mask or why it’s glowing, well, I have nothing. That’s the void I want the viewer to fill with their own meaning.
Now admittedly, sometimes I can’t help myself, and I project my own meaning onto it, such as the description I give on the right hand side at my website, the one about the demon seeking a place to rest, but even that is a meaning that wasn’t originally there and it fills a void.
It’s an interesting question. I think the impression art gives the viewer (sense of wonderment) is its primary natural function, but once the artist explicitly says they have a secret intended meaning, that completely distracts from the original impression.
It’s like someone saying: “I’ve got a secret but I’m not telling.” ← Well, now you’ve gotta know.
And then there’s the question of: what happens when there’s a riff between what the viewer gets out of the art and what the artist intends. I mean, if you look at Manni’s piece in her sig, she (he?) seems to be saying that man is devolving into a pig (metaphorically, of course) in virtue of our lazy, fast-food, immediate gratification culture. But what if, in Manni’s mind, pigs are beautiful, awesome creatures, and it’s a privilege to be evolving towards them? Then Manni might be disconcerted and say: “No, no, no, you’ve got it all wrong!” Is it more important to go with our own first impressions or try to get at what the artist intended?